Informal discussion series on crowdsourcing, jointly hosted by the Human-Computer Interaction Institute and Language Technologies Institute in the School of Computer Science at Carnegie Mellon University
Title: Designing for Remixing: Supporting an Online Community of Amateur Creators
Speaker: Andrés Monroy-Hernández (Microsoft Research) Date: Wednesday, April 3
Room: GHC 6501
In this talk I will describe a framework for the design and study of
an online community of amateur creators. I focus on remixing as the
lens to understand the contexts and processes of creative expression
as it is fostered within social media environments. I am motivated by
three broad questions:
1. Process: how do people remix and what is the role of remixing in
cultural production and social learning?
2. Conditions: what kind of attributes influence people's remixing practices?
3. Attitudes: what are people's attitudes toward remixing?
As part of this work, I conceived, developed and studied the Scratch
Online Community: a website where young people share and remix their
own video games and animations, as well as those of their peers. In
five years, the community has grown to more than 1.5 million
registered members and 3 million community-contributed projects.
Andrés Monroy-Hernández is a researcher at Microsoft Research and an
Affiliate at Harvard University's Berkman Center for Internet &
Society. His research focuses on the design and study of social
computing systems that support creative and civic collaboration. His
work has been featured in the New York Times, CNN, Wired, and has
received awards from Ars Electronica, and the MacArthur Digital Media
and Learning Competition. Andrés was named one of Boston Business
Journal's Emerging Leader in 2012. He holds a PhD from the MIT Media
Lab and a BS in Computer Engineering from Tec de Monterrey.